Fix yaml linter and misc errors (#37444)
* Fix yaml linter
* Revert "fix cluwne pda pen slot (#35611)"
This reverts commit 66e926843f.
* More fixes
* Try again with the engine requirement removed
* Decrease number of brass sheets dropped by clockwork windoors
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
This commit is contained in:
@@ -238,6 +238,9 @@ namespace Content.Client.Light.Components
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public override void OnInitialize()
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public override void OnInitialize()
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{
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{
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// This is very janky. This could easily result in no visible animation at all if the random values happen
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// to all be close to each other.
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// TODO ANIMATIONS
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_randomValue1 = (float)InterpolateLinear(StartValue, EndValue, (float)_random.NextDouble());
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_randomValue1 = (float)InterpolateLinear(StartValue, EndValue, (float)_random.NextDouble());
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_randomValue2 = (float)InterpolateLinear(StartValue, EndValue, (float)_random.NextDouble());
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_randomValue2 = (float)InterpolateLinear(StartValue, EndValue, (float)_random.NextDouble());
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_randomValue3 = (float)InterpolateLinear(StartValue, EndValue, (float)_random.NextDouble());
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_randomValue3 = (float)InterpolateLinear(StartValue, EndValue, (float)_random.NextDouble());
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@@ -121,6 +121,8 @@ public abstract partial class SharedStationAiSystem : EntitySystem
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Category = VerbCategory.Debug,
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Category = VerbCategory.Debug,
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Act = () =>
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Act = () =>
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{
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{
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if (_net.IsClient)
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return;
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var brain = SpawnInContainerOrDrop(DefaultAi, ent.Owner, StationAiCoreComponent.Container);
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var brain = SpawnInContainerOrDrop(DefaultAi, ent.Owner, StationAiCoreComponent.Container);
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_mind.ControlMob(user, brain);
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_mind.ControlMob(user, brain);
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},
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},
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@@ -36,7 +36,9 @@ namespace Content.YAMLLinter
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{
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{
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foreach (var errorNode in errorHashset)
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foreach (var errorNode in errorHashset)
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{
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{
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Console.WriteLine($"::error file={file},line={errorNode.Node.Start.Line},col={errorNode.Node.Start.Column}::{file}({errorNode.Node.Start.Line},{errorNode.Node.Start.Column}) {errorNode.ErrorReason}");
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// TODO YAML LINTER Fix inheritance
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// If a parent/abstract prototype has na error, this will misreport the file name (but with the correct line/column).
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Console.WriteLine($"::error in {file}({errorNode.Node.Start.Line},{errorNode.Node.Start.Column}) {errorNode.ErrorReason}");
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}
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}
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}
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}
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@@ -143,22 +145,24 @@ namespace Content.YAMLLinter
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foreach (var (key, val) in clientErrors.YamlErrors)
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foreach (var (key, val) in clientErrors.YamlErrors)
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{
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{
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var newErrors = val.Where(n => n.AlwaysRelevant).ToHashSet();
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var newErrors = val.Where(n => n.AlwaysRelevant).ToHashSet();
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if (newErrors.Count == 0)
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continue;
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if (yamlErrors.TryGetValue(key, out var errors))
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errors.UnionWith(val.Where(n => n.AlwaysRelevant));
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else
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yamlErrors[key] = newErrors;
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// Include any errors that relate to client-only types
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// Include any errors that relate to client-only types
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foreach (var errorNode in val)
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foreach (var errorNode in val)
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{
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{
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if (errorNode is FieldNotFoundErrorNode fieldNotFoundNode && !serverTypes.Contains(fieldNotFoundNode.FieldType.Name))
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if (errorNode is FieldNotFoundErrorNode fieldNotFoundNode
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&& !serverTypes.Contains(fieldNotFoundNode.FieldType.Name))
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{
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{
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newErrors.Add(errorNode);
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newErrors.Add(errorNode);
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}
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}
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}
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}
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if (newErrors.Count == 0)
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continue;
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if (yamlErrors.TryGetValue(key, out var errors))
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errors.UnionWith(newErrors);
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else
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yamlErrors[key] = newErrors;
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}
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}
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// Finally, combine the prototype ID field errors.
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// Finally, combine the prototype ID field errors.
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@@ -102,6 +102,7 @@
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layers:
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layers:
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- state: box
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- state: box
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- state: bodybags
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- state: bodybags
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- type: Storage
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whitelist:
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whitelist:
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tags:
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tags:
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- BodyBag
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- BodyBag
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@@ -116,6 +116,7 @@
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Clothing/Back/Duffels/mime.rsi
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sprite: Clothing/Back/Duffels/mime.rsi
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- type: Storage
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storageOpenSound:
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storageOpenSound:
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collection: null
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collection: null
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storageInsertSound:
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storageInsertSound:
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@@ -91,8 +91,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
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maxDuration: 1.0
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minValue: 0.1
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startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
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isLooped: true
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- type: PowerCellSlot
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- type: PowerCellSlot
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cellSlotId: cell_slot
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cellSlotId: cell_slot
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@@ -238,8 +238,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
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maxDuration: 1.0
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minValue: 0.1
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startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
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isLooped: true
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- type: Battery
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- type: Battery
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maxCharge: 600 #lights drain 3/s but recharge of 2 makes this 1/s. Therefore 600 is 10 minutes of light.
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maxCharge: 600 #lights drain 3/s but recharge of 2 makes this 1/s. Therefore 600 is 10 minutes of light.
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@@ -37,8 +37,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
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maxDuration: 1.0
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minValue: 0.1
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startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
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isLooped: true
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- type: ToggleableVisuals
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- type: ToggleableVisuals
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spriteLayer: light
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spriteLayer: light
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@@ -293,8 +293,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
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maxDuration: 1.0
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minValue: 0.1
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startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
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isLooped: true
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- type: Battery
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- type: Battery
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maxCharge: 600
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maxCharge: 600
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@@ -9,7 +9,7 @@
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- type: Sprite
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- type: Sprite
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sprite: Interface/Misc/pointing.rsi
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sprite: Interface/Misc/pointing.rsi
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state: pointing
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state: pointing
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drawDepth: Overlays
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drawdepth: Overlays
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noRot: true
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noRot: true
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- type: PointingArrow
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- type: PointingArrow
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duration: 4
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duration: 4
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@@ -217,8 +217,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
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maxDuration: 1.0
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minValue: 0.1
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startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
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isLooped: true
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- type: ToggleableVisuals
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- type: ToggleableVisuals
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spriteLayer: light
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spriteLayer: light
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@@ -399,7 +399,6 @@
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solution: bloodstream
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solution: bloodstream
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transferAmount: 5
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transferAmount: 5
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- type: DamageStateVisuals
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- type: DamageStateVisuals
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rotate: true
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states:
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states:
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Alive:
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Alive:
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Base: alive
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Base: alive
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@@ -79,7 +79,6 @@
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Dead: 0
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Dead: 0
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baseDecayRate: 0.1
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baseDecayRate: 0.1
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- type: DamageStateVisuals
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- type: DamageStateVisuals
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rotate: true
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states:
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states:
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Alive:
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Alive:
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Base: regalrat
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Base: regalrat
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@@ -79,7 +79,6 @@
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groups:
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groups:
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Brute: 6
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Brute: 6
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- type: DamageStateVisuals
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- type: DamageStateVisuals
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rotate: true
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states:
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states:
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Alive:
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Alive:
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Base: running
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Base: running
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@@ -504,7 +503,6 @@
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groups:
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groups:
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Brute: 5
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Brute: 5
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- type: DamageStateVisuals
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- type: DamageStateVisuals
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rotate: true
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states:
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states:
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Alive:
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Alive:
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Base: running
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Base: running
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@@ -571,9 +571,9 @@
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi
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sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi
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shader: unshaded
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layers:
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layers:
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- state: tesla_projectile
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- state: tesla_projectile
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shader: unshaded
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- type: Item
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- type: Item
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inhandVisuals:
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inhandVisuals:
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left:
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left:
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@@ -605,8 +605,9 @@
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Objects/Fun/pondering_orb.rsi
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sprite: Objects/Fun/pondering_orb.rsi
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state: icon
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layers:
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shader: unshaded
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- state: icon
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shader: unshaded
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- type: PointLight
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- type: PointLight
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radius: 2
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radius: 2
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color: "#00CCFF"
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color: "#00CCFF"
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@@ -845,7 +846,6 @@
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- type: Sprite
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- type: Sprite
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sprite: Objects/Fun/whoopie.rsi
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sprite: Objects/Fun/whoopie.rsi
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state: icon
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state: icon
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quickEquip: false
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- type: Tag
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- type: Tag
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tags:
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tags:
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- Payload
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- Payload
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@@ -21,8 +21,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
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maxDuration: 1.0
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minValue: 0.1
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startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
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isLooped: true
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- type: PowerCellSlot
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- type: PowerCellSlot
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cellSlotId: cell_slot
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cellSlotId: cell_slot
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@@ -73,7 +73,6 @@
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description: Get out there and slang some dogs.
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description: Get out there and slang some dogs.
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components:
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components:
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- type: Sprite
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- type: Sprite
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netSync: false
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noRot: true
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noRot: true
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sprite: Objects/Specific/Kitchen/food_carts.rsi
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sprite: Objects/Specific/Kitchen/food_carts.rsi
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layers:
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layers:
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@@ -154,7 +153,6 @@
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description: It's the Ice Cream Man! It's the Ice Cream Man!
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description: It's the Ice Cream Man! It's the Ice Cream Man!
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components:
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components:
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- type: Sprite
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- type: Sprite
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netSync: false
|
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noRot: true
|
noRot: true
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sprite: Objects/Specific/Kitchen/food_carts.rsi
|
sprite: Objects/Specific/Kitchen/food_carts.rsi
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layers:
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layers:
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@@ -24,8 +24,8 @@
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id: blinking
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id: blinking
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interpolate: Nearest
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interpolate: Nearest
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maxDuration: 1.0
|
maxDuration: 1.0
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minValue: 0.1
|
startValue: 0.1
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maxValue: 2.0
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endValue: 2.0
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isLooped: true
|
isLooped: true
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- type: ToggleableVisuals
|
- type: ToggleableVisuals
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spriteLayer: light
|
spriteLayer: light
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|
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@@ -134,8 +134,8 @@
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- !type:PulseBehaviour
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- !type:PulseBehaviour
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interpolate: Cubic
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interpolate: Cubic
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maxDuration: 10.0
|
maxDuration: 10.0
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minValue: 1.0
|
startValue: 1.0
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maxValue: 7.0
|
endValue: 7.0
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isLooped: true
|
isLooped: true
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property: Energy
|
property: Energy
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||||||
enabled: true
|
enabled: true
|
||||||
@@ -198,7 +198,7 @@
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interpolate: Nearest
|
interpolate: Nearest
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||||||
minDuration: 0.2
|
minDuration: 0.2
|
||||||
maxDuration: 1.0
|
maxDuration: 1.0
|
||||||
maxValue: 0.2
|
endValue: 0.2
|
||||||
property: AnimatedEnable
|
property: AnimatedEnable
|
||||||
isLooped: true
|
isLooped: true
|
||||||
enabled: true
|
enabled: true
|
||||||
@@ -237,8 +237,8 @@
|
|||||||
- !type:FadeBehaviour
|
- !type:FadeBehaviour
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||||||
interpolate: Cubic
|
interpolate: Cubic
|
||||||
maxDuration: 5.0
|
maxDuration: 5.0
|
||||||
minValue: 0.0
|
startValue: 0.0
|
||||||
maxValue: 10.0
|
endValue: 10.0
|
||||||
isLooped: true
|
isLooped: true
|
||||||
property: Energy
|
property: Energy
|
||||||
enabled: true
|
enabled: true
|
||||||
@@ -269,8 +269,8 @@
|
|||||||
interpolate: Cubic
|
interpolate: Cubic
|
||||||
minDuration: 1.0
|
minDuration: 1.0
|
||||||
maxDuration: 5.0
|
maxDuration: 5.0
|
||||||
minValue: 2.0
|
startValue: 2.0
|
||||||
maxValue: 10.0
|
endValue: 10.0
|
||||||
isLooped: true
|
isLooped: true
|
||||||
enabled: true
|
enabled: true
|
||||||
|
|
||||||
@@ -300,7 +300,7 @@
|
|||||||
- !type:RandomizeBehaviour
|
- !type:RandomizeBehaviour
|
||||||
interpolate: Nearest
|
interpolate: Nearest
|
||||||
maxDuration: 0.5
|
maxDuration: 0.5
|
||||||
minValue: 10.0
|
startValue: 10.0
|
||||||
maxValue: 25.0
|
endValue: 25.0
|
||||||
isLooped: true
|
isLooped: true
|
||||||
enabled: true
|
enabled: true
|
||||||
|
|||||||
@@ -21,8 +21,8 @@
|
|||||||
id: blinking
|
id: blinking
|
||||||
interpolate: Nearest
|
interpolate: Nearest
|
||||||
maxDuration: 1.0
|
maxDuration: 1.0
|
||||||
minValue: 0.1
|
startValue: 0.1
|
||||||
maxValue: 2.0
|
endValue: 2.0
|
||||||
isLooped: true
|
isLooped: true
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Tools/lantern.rsi
|
sprite: Objects/Tools/lantern.rsi
|
||||||
|
|||||||
@@ -106,7 +106,7 @@
|
|||||||
proto: CartridgeCaselessRifle
|
proto: CartridgeCaselessRifle
|
||||||
capacity: 10
|
capacity: 10
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
slayers:
|
layers:
|
||||||
- state: base
|
- state: base
|
||||||
map: ["enum.GunVisualLayers.Base"]
|
map: ["enum.GunVisualLayers.Base"]
|
||||||
- state: mag-1
|
- state: mag-1
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Structures/Doors/Windoors/clockwork_windoor.rsi
|
sprite: Structures/Doors/Windoors/clockwork_windoor.rsi
|
||||||
|
- type: Destructible
|
||||||
thresholds:
|
thresholds:
|
||||||
- trigger:
|
- trigger:
|
||||||
!type:DamageTrigger
|
!type:DamageTrigger
|
||||||
@@ -23,8 +24,8 @@
|
|||||||
min: 1
|
min: 1
|
||||||
max: 2
|
max: 2
|
||||||
SheetBrass1:
|
SheetBrass1:
|
||||||
min: 2
|
min: 0
|
||||||
max: 4
|
max: 2
|
||||||
- !type:DoActsBehavior
|
- !type:DoActsBehavior
|
||||||
acts: [ "Destruction" ]
|
acts: [ "Destruction" ]
|
||||||
- type: Construction
|
- type: Construction
|
||||||
|
|||||||
@@ -77,10 +77,10 @@
|
|||||||
- GhostOnlyWarp
|
- GhostOnlyWarp
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Structures/Power/Generation/Singularity/singularity_1.rsi
|
sprite: Structures/Power/Generation/Singularity/singularity_1.rsi
|
||||||
shader: unshaded
|
|
||||||
layers:
|
layers:
|
||||||
- map: [ "VisualLevel" ]
|
- map: [ "VisualLevel" ]
|
||||||
state: singularity_1
|
state: singularity_1
|
||||||
|
shader: unshaded
|
||||||
- type: GenericVisualizer
|
- type: GenericVisualizer
|
||||||
visuals:
|
visuals:
|
||||||
enum.SingularityAppearanceKeys.Singularity:
|
enum.SingularityAppearanceKeys.Singularity:
|
||||||
|
|||||||
@@ -101,9 +101,9 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
drawdepth: Effects
|
drawdepth: Effects
|
||||||
sprite: Structures/Power/Generation/Tesla/energy_ball.rsi
|
sprite: Structures/Power/Generation/Tesla/energy_ball.rsi
|
||||||
shader: unshaded
|
|
||||||
layers:
|
layers:
|
||||||
- state: energy_ball
|
- state: energy_ball
|
||||||
|
shader: unshaded
|
||||||
- type: EmitSoundOnSpawn
|
- type: EmitSoundOnSpawn
|
||||||
sound:
|
sound:
|
||||||
path: /Audio/Effects/tesla_collapse.ogg
|
path: /Audio/Effects/tesla_collapse.ogg
|
||||||
@@ -149,8 +149,8 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
drawdepth: Effects
|
drawdepth: Effects
|
||||||
sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi
|
sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi
|
||||||
shader: unshaded
|
|
||||||
layers:
|
layers:
|
||||||
- state: tesla_projectile
|
- state: tesla_projectile
|
||||||
|
shader: unshaded
|
||||||
- type: Electrified
|
- type: Electrified
|
||||||
requirePower: false
|
requirePower: false
|
||||||
|
|||||||
@@ -173,7 +173,6 @@
|
|||||||
sprite: Structures/Power/Cables/lv_cable.rsi
|
sprite: Structures/Power/Cables/lv_cable.rsi
|
||||||
state: lvcable_0
|
state: lvcable_0
|
||||||
- type: Icon
|
- type: Icon
|
||||||
color: Green
|
|
||||||
sprite: Structures/Power/Cables/lv_cable.rsi
|
sprite: Structures/Power/Cables/lv_cable.rsi
|
||||||
state: lvcable_4
|
state: lvcable_4
|
||||||
- type: NodeContainer
|
- type: NodeContainer
|
||||||
|
|||||||
@@ -316,7 +316,7 @@
|
|||||||
max: 1
|
max: 1
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
- type: EntityStorageVisuals
|
- type: EntityStorageVisuals
|
||||||
stateBase: base
|
# stateBase: base // This field does not exist. this is probably a bug. TODO
|
||||||
stateDoorOpen: base
|
stateDoorOpen: base
|
||||||
stateDoorClosed: door
|
stateDoorClosed: door
|
||||||
- type: LockVisuals
|
- type: LockVisuals
|
||||||
|
|||||||
@@ -66,7 +66,7 @@
|
|||||||
color: FloralWhite
|
color: FloralWhite
|
||||||
textOffset: 0,6
|
textOffset: 0,6
|
||||||
timerOffset: 0,6
|
timerOffset: 0,6
|
||||||
textLength: 5
|
# textLength: 5 This field does not exist. Bug?
|
||||||
rows: 1
|
rows: 1
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
drawdepth: WallMountedItems
|
drawdepth: WallMountedItems
|
||||||
|
|||||||
@@ -2003,7 +2003,7 @@
|
|||||||
- map: [ "enum.EdgeLayer.West" ]
|
- map: [ "enum.EdgeLayer.West" ]
|
||||||
state: rock_chromite_west
|
state: rock_chromite_west
|
||||||
- state: rock_coal
|
- state: rock_coal
|
||||||
map: [ "enum.MiningScannerVisualLayers.Overlay" ]
|
map: [ "enum.MiningScannerVisualLayers.Overlay" ]
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: WallRockChromiteGold
|
id: WallRockChromiteGold
|
||||||
|
|||||||
@@ -48,5 +48,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -36,5 +36,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -37,5 +37,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -37,5 +37,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -34,7 +34,7 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|
||||||
# Because hyperspace and the menu need their own.
|
# Because hyperspace and the menu need their own.
|
||||||
@@ -71,6 +71,6 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.5
|
slowness: 0.5
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|
||||||
|
|||||||
@@ -36,5 +36,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -36,5 +36,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -37,5 +37,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -49,5 +49,5 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
@@ -63,6 +63,6 @@
|
|||||||
!type:GeneratedParallaxTextureSource
|
!type:GeneratedParallaxTextureSource
|
||||||
id: ""
|
id: ""
|
||||||
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
configPath: "/Prototypes/Parallaxes/parallax_config.toml"
|
||||||
slowness: 0.875
|
slowness: 0.875
|
||||||
scrolling: "0, -0.475"
|
scrolling: "0, -0.475"
|
||||||
layersLQUseHQ: false
|
layersLQUseHQ: false
|
||||||
|
|||||||
Reference in New Issue
Block a user