From f887d22a1649bb8837ad12aac1a492dc41d0d30f Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 25 Nov 2018 12:52:31 +0100 Subject: [PATCH] Make WipeMind() not crash if there is no mind to be wiped. --- Content.Server/Players/PlayerData.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Content.Server/Players/PlayerData.cs b/Content.Server/Players/PlayerData.cs index 743f4a3e3f..d11ac8942a 100644 --- a/Content.Server/Players/PlayerData.cs +++ b/Content.Server/Players/PlayerData.cs @@ -27,7 +27,8 @@ namespace Content.Server.Players public void WipeMind() { - Mind.ChangeOwningPlayer(null); + Mind?.ChangeOwningPlayer(null); + Mind = null; } public PlayerData(NetSessionId sessionId)