SpawnEntityTableOnTrigger (#39909)
* commit * comment * empty * better xform --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
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@@ -0,0 +1,33 @@
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using Content.Shared.EntityTable.EntitySelectors;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Trigger.Components.Effects;
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/// <summary>
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/// Spawns an entity table at this entity when triggered.
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/// If TargetUser is true it will be spawned at their location.
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/// </summary>
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/// <seealso cref="SpawnOnTriggerComponent"/>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class SpawnEntityTableOnTriggerComponent : BaseXOnTriggerComponent
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{
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/// <summary>
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/// The table to spawn.
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/// </summary>
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[DataField(required: true), AutoNetworkedField]
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public EntityTableSelector Table;
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/// <summary>
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/// Use MapCoordinates for spawning?
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/// Set to true if you don't want the new entity parented to the spawner.
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/// </summary>
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[DataField, AutoNetworkedField]
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public bool UseMapCoords;
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/// <summary>
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/// Whether to use predicted spawning.
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/// </summary>
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/// <remarks>Randomization in EntityTables is not currently predicted! Use with caution.</remarks>
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[DataField, AutoNetworkedField]
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public bool Predicted;
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}
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@@ -7,6 +7,7 @@ namespace Content.Shared.Trigger.Components.Effects;
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/// Spawns a protoype when triggered.
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/// Spawns a protoype when triggered.
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/// If TargetUser is true it will be spawned at their location.
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/// If TargetUser is true it will be spawned at their location.
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/// </summary>
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/// </summary>
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/// <seealso cref="SpawnEntityTableOnTriggerComponent"/>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class SpawnOnTriggerComponent : BaseXOnTriggerComponent
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public sealed partial class SpawnOnTriggerComponent : BaseXOnTriggerComponent
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{
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{
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@@ -1,16 +1,17 @@
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using Content.Shared.Trigger.Components.Effects;
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using Content.Shared.Trigger.Components.Effects;
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using Content.Shared.Trigger.Components.Triggers;
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using Content.Shared.Trigger.Components.Triggers;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Trigger.Systems;
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namespace Content.Shared.Trigger.Systems;
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public sealed partial class TriggerSystem
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public sealed partial class TriggerSystem
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{
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{
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private void InitializeSpawn()
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private void InitializeSpawn()
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{
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{
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SubscribeLocalEvent<TriggerOnSpawnComponent, MapInitEvent>(OnSpawnInit);
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SubscribeLocalEvent<TriggerOnSpawnComponent, MapInitEvent>(OnSpawnInit);
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SubscribeLocalEvent<SpawnOnTriggerComponent, TriggerEvent>(HandleSpawnOnTrigger);
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SubscribeLocalEvent<SpawnOnTriggerComponent, TriggerEvent>(HandleSpawnOnTrigger);
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SubscribeLocalEvent<SpawnEntityTableOnTriggerComponent, TriggerEvent>(HandleSpawnTableOnTrigger);
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SubscribeLocalEvent<DeleteOnTriggerComponent, TriggerEvent>(HandleDeleteOnTrigger);
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SubscribeLocalEvent<DeleteOnTriggerComponent, TriggerEvent>(HandleDeleteOnTrigger);
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}
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}
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@@ -30,27 +31,55 @@ public sealed partial class TriggerSystem
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return;
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return;
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var xform = Transform(target.Value);
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var xform = Transform(target.Value);
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SpawnTriggerHelper((target.Value, xform), ent.Comp.Proto, ent.Comp.UseMapCoords, ent.Comp.Predicted);
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}
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if (ent.Comp.UseMapCoords)
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private void HandleSpawnTableOnTrigger(Entity<SpawnEntityTableOnTriggerComponent> ent, ref TriggerEvent args)
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{
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if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key))
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return;
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var target = ent.Comp.TargetUser ? args.User : ent.Owner;
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if (target == null)
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return;
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var xform = Transform(target.Value);
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var spawns = _entityTable.GetSpawns(ent.Comp.Table);
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foreach (var proto in spawns)
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{
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{
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var mapCoords = _transform.GetMapCoordinates(target.Value, xform);
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SpawnTriggerHelper((target.Value, xform), proto, ent.Comp.UseMapCoords, ent.Comp.Predicted);
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if (ent.Comp.Predicted)
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EntityManager.PredictedSpawn(ent.Comp.Proto, mapCoords);
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else if (_net.IsServer)
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Spawn(ent.Comp.Proto, mapCoords);
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}
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}
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}
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/// <summary>
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/// Helper function to combine HandleSpawnOnTrigger and HandleSpawnTableOnTrigger.
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/// </summary>
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/// <param name="target">The entity to spawn attached to or at the feet of.</param>
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/// <param name="proto">The entity to spawn.</param>
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/// <param name="useMapCoords">If true, spawn at target's MapCoordinates. If false, spawn attached to target.</param>
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/// <param name="predicted">Whether to use predicted spawning.</param>
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private void SpawnTriggerHelper(Entity<TransformComponent> target, EntProtoId proto, bool useMapCoords, bool predicted)
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{
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if (useMapCoords)
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{
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var mapCoords = _transform.GetMapCoordinates(target);
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if (predicted)
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EntityManager.PredictedSpawn(proto, mapCoords);
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else if (_net.IsServer)
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Spawn(proto, mapCoords);
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}
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else
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else
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{
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{
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var coords = xform.Coordinates;
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var coords = target.Comp.Coordinates;
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if (!coords.IsValid(EntityManager))
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if (!coords.IsValid(EntityManager))
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return;
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return;
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if (ent.Comp.Predicted)
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if (predicted)
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PredictedSpawnAttachedTo(ent.Comp.Proto, coords);
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PredictedSpawnAttachedTo(proto, coords);
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else if (_net.IsServer)
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else if (_net.IsServer)
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SpawnAttachedTo(ent.Comp.Proto, coords);
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SpawnAttachedTo(proto, coords);
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}
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}
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}
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}
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@@ -1,6 +1,7 @@
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using Content.Shared.Administration.Logs;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Database;
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using Content.Shared.Database;
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using Content.Shared.DeviceLinking;
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using Content.Shared.DeviceLinking;
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using Content.Shared.EntityTable;
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using Content.Shared.Item.ItemToggle;
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using Content.Shared.Item.ItemToggle;
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using Content.Shared.Popups;
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using Content.Shared.Popups;
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using Content.Shared.Timing;
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using Content.Shared.Timing;
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@@ -38,6 +39,7 @@ public sealed partial class TriggerSystem : EntitySystem
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[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
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[Dependency] private readonly ItemToggleSystem _itemToggle = default!;
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[Dependency] private readonly ItemToggleSystem _itemToggle = default!;
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[Dependency] private readonly SharedDeviceLinkSystem _deviceLink = default!;
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[Dependency] private readonly SharedDeviceLinkSystem _deviceLink = default!;
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[Dependency] private readonly EntityTableSystem _entityTable = default!;
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public const string DefaultTriggerKey = "trigger";
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public const string DefaultTriggerKey = "trigger";
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