* basic implementation

* minor fixes

* objectives temp commit

* proper onstart bind

* changes all conditions to be bound to a mind-instance

* oops

* oops v2

* adds possiblity to enable duplicate assignment of objective
equal objectives are unable to be added

* minor fixes, adds greentext

* refactors incompatability to be defined by requirements

* fixes a wrong whitespace

* minor fix

* addressed reviews v1

* address reviews v2

Co-authored-by: Exp <theexp111@gmail.com>

* final sweep

* adds/refactors traitor&sss cvars

* Update Content.Server/Mobs/Mind.cs

* never trust github web

* adds datasets & makes codewords use them

* addresses exp's reviews

* addressed zumos reviews

Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: Exp <theexp111@gmail.com>
This commit is contained in:
Paul Ritter
2020-12-01 17:05:19 +01:00
committed by GitHub
parent 602f37e70c
commit f7c09fbd7e
28 changed files with 1875 additions and 107 deletions

View File

@@ -1,4 +1,5 @@
using Content.Server.Mobs;
using System.Collections.Generic;
using Content.Server.Mobs;
namespace Content.Server.Objectives.Interfaces
{
@@ -7,11 +8,11 @@ namespace Content.Server.Objectives.Interfaces
/// <summary>
/// Returns all objectives the provided mind is valid for.
/// </summary>
ObjectivePrototype[] GetAllPossibleObjectives(Mind mind);
IReadOnlyList<ObjectivePrototype> GetAllPossibleObjectives(Mind mind);
/// <summary>
/// Returns a randomly picked (no pop) collection of objectives the provided mind is valid for.
/// Returns a randomly picked objective the provided mind is valid for.
/// </summary>
ObjectivePrototype[] GetRandomObjectives(Mind mind, float maxDifficulty = 3f);
ObjectivePrototype GetRandomObjective(Mind mind);
}
}