Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -200,7 +200,7 @@ namespace Content.Server.Storage.Components
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}
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ModifyComponents();
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SoundSystem.Play(Filter.Pvs(Owner), _closeSound.GetSound(), Owner);
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SoundSystem.Play(_closeSound.GetSound(), Filter.Pvs(Owner), Owner);
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LastInternalOpenAttempt = default;
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}
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@@ -251,7 +251,7 @@ namespace Content.Server.Storage.Components
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Open = true;
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EntitySystem.Get<EntityStorageSystem>().EmptyContents(Owner, this);
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ModifyComponents();
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SoundSystem.Play(Filter.Pvs(Owner), _openSound.GetSound(), Owner);
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SoundSystem.Play(_openSound.GetSound(), Filter.Pvs(Owner), Owner);
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}
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private void ModifyComponents()
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