Reorders Sound Systems signatures to match Popup Systems. (#8728)
This commit is contained in:
@@ -166,7 +166,7 @@ namespace Content.Server.Morgue.Components
|
||||
if (DoSoulBeep && _entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearance) &&
|
||||
appearance.TryGetData(MorgueVisuals.HasSoul, out bool hasSoul) && hasSoul)
|
||||
{
|
||||
SoundSystem.Play(Filter.Pvs(Owner), _occupantHasSoulAlarmSound.GetSound(), Owner);
|
||||
SoundSystem.Play(_occupantHasSoulAlarmSound.GetSound(), Filter.Pvs(Owner), Owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user