Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -65,9 +65,8 @@ namespace Content.Server.Light.EntitySystems
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public void Ignite(MatchstickComponent component, EntityUid user)
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{
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// Play Sound
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SoundSystem.Play(
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Filter.Pvs(component.Owner), component.IgniteSound.GetSound(), component.Owner,
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AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
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SoundSystem.Play(component.IgniteSound.GetSound(), Filter.Pvs(component.Owner),
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component.Owner, AudioHelpers.WithVariation(0.125f).WithVolume(-0.125f));
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// Change state
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SetState(component, SmokableState.Lit);
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