Reorders Sound Systems signatures to match Popup Systems. (#8728)
This commit is contained in:
@@ -48,10 +48,8 @@ namespace Content.Server.Gravity.EntitySystems
|
||||
{
|
||||
_gridsToShake[gridId] = ShakeTimes;
|
||||
|
||||
SoundSystem.Play(
|
||||
Filter.BroadcastGrid(gridId),
|
||||
comp.GravityShakeSound.GetSound(),
|
||||
AudioParams.Default.WithVolume(-2f));
|
||||
SoundSystem.Play(comp.GravityShakeSound.GetSound(),
|
||||
Filter.BroadcastGrid(gridId), AudioParams.Default.WithVolume(-2f));
|
||||
}
|
||||
|
||||
private void ShakeGrids()
|
||||
|
||||
Reference in New Issue
Block a user