Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -48,10 +48,8 @@ namespace Content.Server.Gravity.EntitySystems
{
_gridsToShake[gridId] = ShakeTimes;
SoundSystem.Play(
Filter.BroadcastGrid(gridId),
comp.GravityShakeSound.GetSound(),
AudioParams.Default.WithVolume(-2f));
SoundSystem.Play(comp.GravityShakeSound.GetSound(),
Filter.BroadcastGrid(gridId), AudioParams.Default.WithVolume(-2f));
}
private void ShakeGrids()