Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -164,8 +164,8 @@ namespace Content.Server.Fluids.EntitySystems
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return true;
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}
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SoundSystem.Play(Filter.Pvs(puddleComponent.Owner), puddleComponent.SpillSound.GetSound(),
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puddleComponent.Owner);
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SoundSystem.Play(puddleComponent.SpillSound.GetSound(),
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Filter.Pvs(puddleComponent.Owner), puddleComponent.Owner);
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return true;
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}
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