Reorders Sound Systems signatures to match Popup Systems. (#8728)

This commit is contained in:
keronshb
2022-06-12 19:45:47 -04:00
committed by GitHub
parent 78fb4b88ed
commit f7b1bda3e5
138 changed files with 257 additions and 272 deletions

View File

@@ -150,7 +150,7 @@ namespace Content.Server.Cloning.Components
// TODO: Ideally client knows about this and plays it on its own
// Send them a sound to know it happened
if (CloneStartSound != null)
SoundSystem.Play(Filter.SinglePlayer(client), CloneStartSound.GetSound());
SoundSystem.Play(CloneStartSound.GetSound(), Filter.SinglePlayer(client));
var cloneMindReturn = _entities.AddComponent<BeingClonedComponent>(mob);
cloneMindReturn.Mind = mind;