Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -19,7 +19,7 @@ namespace Content.Server.Chemistry.EntitySystems
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_adminLogger.Add(LogType.ChemicalReaction, reaction.Impact,
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$"Chemical reaction {reaction.ID:reaction} occurred with strength {unitReactions:strength} on entity {ToPrettyString(owner):metabolizer} at {coordinates}");
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SoundSystem.Play(Filter.Pvs(owner, entityManager:EntityManager), reaction.Sound.GetSound(), owner);
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SoundSystem.Play(reaction.Sound.GetSound(), Filter.Pvs(owner, entityManager:EntityManager), owner);
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}
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}
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}
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