Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -47,7 +47,7 @@ public sealed partial class CargoSystem
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var product = comp.TeleportQueue.Pop();
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SoundSystem.Play(Filter.Pvs(comp.Owner), comp.TeleportSound.GetSound(), comp.Owner, AudioParams.Default.WithVolume(-8f));
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SoundSystem.Play(comp.TeleportSound.GetSound(), Filter.Pvs(comp.Owner), comp.Owner, AudioParams.Default.WithVolume(-8f));
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SpawnProduct(comp, product);
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comp.CurrentState = CargoTelepadState.Teleporting;
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