Reorders Sound Systems signatures to match Popup Systems. (#8728)
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@@ -49,9 +49,8 @@ namespace Content.Client.Light.Visualizers
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TryStopStream(expendableLight.PlayingStream);
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if (expendableLight.LoopedSound != null)
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{
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expendableLight.PlayingStream = SoundSystem.Play(Filter.Local(),
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expendableLight.LoopedSound, expendableLight.Owner,
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SharedExpendableLightComponent.LoopedSoundParams.WithLoop(true));
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expendableLight.PlayingStream = SoundSystem.Play(expendableLight.LoopedSound, Filter.Local(),
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expendableLight.Owner, SharedExpendableLightComponent.LoopedSoundParams.WithLoop(true));
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}
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break;
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}
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