SharedItemComponent (#3513)
* StorableComponent refactor * ItemComponent refactor * conflict fixes * removes redundant null check * removes redundant item throwing code * fix conflicts * ExplosionLaunchedComponent Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,7 +1,8 @@
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#nullable enable
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#nullable enable
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.GameObjects.Components.Mobs.State;
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using Content.Shared.GameObjects.Components.Movement;
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using Content.Shared.GameObjects.Components.Storage;
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using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
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using Content.Shared.Physics;
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using Content.Shared.Physics.Pull;
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