Fix server exception on emptying a StackComponent.cs.

This commit is contained in:
Pieter-Jan Briers
2021-01-11 09:57:59 +01:00
parent 96b21ffd1d
commit f7a7303792

View File

@@ -9,10 +9,8 @@ using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Timers;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Timers;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
@@ -86,8 +84,9 @@ namespace Content.Server.GameObjects.Components.Stack
public async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
{
if (eventArgs.Using.TryGetComponent<StackComponent>(out var stack))
{
if (!eventArgs.Using.TryGetComponent<StackComponent>(out var stack))
return false;
if (!stack.StackType.Equals(StackType))
{
return false;
@@ -110,18 +109,15 @@ namespace Content.Server.GameObjects.Components.Stack
if (stack.AvailableSpace == 0)
{
Owner.SpawnTimer(300, () => popupPos.PopupMessage(eventArgs.User, "Stack is now full."));
eventArgs.Using.SpawnTimer(300, () => popupPos.PopupMessage(eventArgs.User, "Stack is now full."));
}
return true;
}
else if (toTransfer == 0 && stack.AvailableSpace == 0)
{
popupPos.PopupMessage(eventArgs.User, "Stack is already full.");
}
}
return false;
return true;
}
void IExamine.Examine(FormattedMessage message, bool inDetailsRange)