diff --git a/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs b/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs index 68288ff66a..f9c317d2bb 100644 --- a/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs +++ b/Content.Client/GameObjects/Components/Mobs/CameraRecoilComponent.cs @@ -23,7 +23,7 @@ namespace Content.Client.GameObjects.Components.Mobs private const float RestoreRateRamp = 0.1f; // The maximum magnitude of the kick applied to the camera at any point. - private const float KickMagnitudeMax = 5f; + private const float KickMagnitudeMax = 2f; private Vector2 _currentKick; private float _lastKickTime;