Objectives ecs rework (#19967)

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-09-16 07:18:10 +01:00
committed by GitHub
parent e8c58d1574
commit f7711edbe3
106 changed files with 2121 additions and 1779 deletions

View File

@@ -0,0 +1,29 @@
using Content.Server.GameTicking.Rules;
using Content.Server.Objectives.Components;
using Content.Shared.Objectives.Components;
namespace Content.Server.Objectives.Systems;
/// <summary>
/// Handles requiring multiple traitors being alive for the objective to be given.
/// </summary>
public sealed class MultipleTraitorsRequirementSystem : EntitySystem
{
[Dependency] private readonly TraitorRuleSystem _traitorRule = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MultipleTraitorsRequirementComponent, RequirementCheckEvent>(OnCheck);
}
private void OnCheck(EntityUid uid, MultipleTraitorsRequirementComponent comp, ref RequirementCheckEvent args)
{
if (args.Cancelled)
return;
if (_traitorRule.GetOtherTraitorMindsAliveAndConnected(args.Mind).Count < comp.Traitors)
args.Cancelled = true;
}
}