Prevents the MoverSystem from overwriting the MoverComponent on an entity.
Adds the new ShuttleControllerComponent, a custom IMoverComponent that moves the parent grid when controlled by a mind.
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@@ -84,5 +84,7 @@ namespace Content.Server.GameObjects.Components.Movement
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[ViewVariables(VVAccess.ReadWrite)]
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public float StepSoundDistance { get; set; }
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public void SetVelocityDirection(Direction direction, bool enabled) { }
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}
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}
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