Prevents the MoverSystem from overwriting the MoverComponent on an entity.

Adds the new ShuttleControllerComponent, a custom IMoverComponent that moves the parent grid when controlled by a mind.
This commit is contained in:
Acruid
2020-01-08 15:17:00 -08:00
parent 8a49546add
commit f73824adcb
6 changed files with 157 additions and 9 deletions

View File

@@ -84,5 +84,7 @@ namespace Content.Server.GameObjects.Components.Movement
[ViewVariables(VVAccess.ReadWrite)]
public float StepSoundDistance { get; set; }
public void SetVelocityDirection(Direction direction, bool enabled) { }
}
}