From f6b5fbca6a258976f19c090efdba34a6f9782ca4 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Wed, 29 Mar 2023 18:48:32 +1100 Subject: [PATCH] Add protectedgrid to emergency shuttles (#14946) --- Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs b/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs index f8b48e474e..6efdaedc0a 100644 --- a/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs +++ b/Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs @@ -13,6 +13,7 @@ using Content.Shared.Access.Systems; using Content.Shared.CCVar; using Content.Shared.Database; using Content.Shared.Shuttles.Events; +using Content.Shared.Tiles; using Robust.Server.GameObjects; using Robust.Server.Maps; using Robust.Server.Player; @@ -283,6 +284,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem _shuttleIndex += _mapManager.GetGrid(shuttle.Value).LocalAABB.Width + ShuttleSpawnBuffer; component.EmergencyShuttle = shuttle; + EnsureComp(shuttle.Value); } private void CleanupEmergencyShuttle()