Markings overhaul (#35938)

* markings displacement setup

* ok i got it!

* fix map updating

* remove trackingLayers

* markings clean up and modernizize

* marking disabling displacements

* markings restriction

* dehihienize

* dehihiniezize 2

* aa

* nice
This commit is contained in:
Ed
2025-04-21 00:01:50 +03:00
committed by GitHub
parent f3a33fefc2
commit f6a29e24a2
14 changed files with 146 additions and 39 deletions

View File

@@ -1,3 +1,4 @@
using Content.Client.DisplacementMap;
using Content.Shared.CCVar;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Markings;
@@ -16,6 +17,7 @@ public sealed class HumanoidAppearanceSystem : SharedHumanoidAppearanceSystem
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly MarkingManager _markingManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly DisplacementMapSystem _displacement = default!;
public override void Initialize()
{
@@ -369,6 +371,11 @@ public sealed class HumanoidAppearanceSystem : SharedHumanoidAppearanceSystem
{
sprite.LayerSetColor(layerId, Color.White);
}
if (humanoid.MarkingsDisplacement.TryGetValue(markingPrototype.BodyPart, out var displacementData) && markingPrototype.CanBeDisplaced)
{
_displacement.TryAddDisplacement(displacementData, sprite, targetLayer + j + 1, layerId, out _);
}
}
}