Make the client validate character information (#3563)

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
DrSmugleaf
2021-03-08 03:07:53 +01:00
committed by GitHub
parent c60547990e
commit f682833c8d
6 changed files with 127 additions and 95 deletions

View File

@@ -48,7 +48,6 @@ namespace Content.Server.Preferences
HandleDeleteCharacterMessage);
}
private async void HandleSelectCharacterMessage(MsgSelectCharacter message)
{
var index = message.SelectedCharacterIndex;
@@ -107,9 +106,11 @@ namespace Content.Server.Preferences
var curPrefs = prefsData.Prefs!;
profile.EnsureValid();
var profiles = new Dictionary<int, ICharacterProfile>(curPrefs.Characters)
{
[slot] = HumanoidCharacterProfile.EnsureValid((HumanoidCharacterProfile) profile, _protos)
[slot] = profile
};
prefsData.Prefs = new PlayerPreferences(profiles, slot, curPrefs.AdminOOCColor);