Makes more things queue delete to prevent physics collision callback issues.

This commit is contained in:
Vera Aguilera Puerto
2021-05-26 18:43:12 +02:00
parent 2232dbd71d
commit f64433a14d
14 changed files with 18 additions and 18 deletions

View File

@@ -32,7 +32,7 @@ namespace Content.Server.GameObjects.Components.Botany
{
eventArgs.User.PopupMessageCursor(Loc.GetString("You extract some seeds from the {0}.", eventArgs.Using.Name));
eventArgs.Using.Delete();
eventArgs.Using.QueueDelete();
var random = _random.Next(_minSeeds, _maxSeeds);