Makes more things queue delete to prevent physics collision callback issues.
This commit is contained in:
@@ -25,7 +25,7 @@ namespace Content.Server.GameObjects.Components.Botany
|
||||
plank.RandomOffset(0.25f);
|
||||
}
|
||||
|
||||
Owner.Delete();
|
||||
Owner.QueueDelete();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user