Add warning when using the mapping command in debug mode (#3095)
This commit is contained in:
@@ -1,3 +1,5 @@
|
||||
// ReSharper disable once RedundantUsingDirective
|
||||
// Used to warn the player in big red letters in debug mode
|
||||
using System.Linq;
|
||||
using Content.Server.Administration;
|
||||
using Content.Shared.Administration;
|
||||
@@ -6,6 +8,7 @@ using Robust.Server.Interfaces.Timing;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Interfaces.Map;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Commands.GameTicking
|
||||
@@ -26,6 +29,10 @@ namespace Content.Server.Commands.GameTicking
|
||||
return;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
shell.WriteLine("WARNING: The server is using a debug build. You are risking losing your changes.", Color.Red);
|
||||
#endif
|
||||
|
||||
var mapManager = IoCManager.Resolve<IMapManager>();
|
||||
int mapId;
|
||||
string mapName;
|
||||
|
||||
Reference in New Issue
Block a user