Fix NetBufferSize test error (#10743)

This commit is contained in:
Leon Friedrich
2022-08-21 11:42:57 +12:00
committed by GitHub
parent 7e4df67efc
commit f62a18d809

View File

@@ -1,11 +1,9 @@
using System;
using Content.Client.Administration.Managers;
using Content.Client.Changelog;
using Content.Client.CharacterInterface;
using Content.Client.Chat.Managers;
using Content.Client.EscapeMenu;
using Content.Client.Eui;
using Content.Client.Eye.Blinding;
using Content.Client.Flash;
using Content.Client.GhostKick;
using Content.Client.HUD;
@@ -14,42 +12,33 @@ using Content.Client.Input;
using Content.Client.IoC;
using Content.Client.Launcher;
using Content.Client.MainMenu;
using Content.Client.MobState.Overlays;
using Content.Client.Parallax;
using Content.Client.Parallax.Managers;
using Content.Client.Players.PlayTimeTracking;
using Content.Client.Preferences;
using Content.Client.Radiation;
using Content.Client.Sandbox;
using Content.Client.Screenshot;
using Content.Client.Singularity;
using Content.Client.Stylesheets;
using Content.Client.Viewport;
using Content.Client.Voting;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Content.Shared.Alert;
using Content.Shared.AME;
using Content.Shared.Cargo.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Dispenser;
using Content.Shared.Gravity;
using Content.Shared.Lathe;
using Content.Shared.Markers;
using Content.Shared.Research.Components;
using Content.Shared.VendingMachines;
using Content.Shared.Wires;
using Robust.Client;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.Player;
using Robust.Client.State;
using Robust.Client.UserInterface;
#if FULL_RELEASE
using Robust.Shared;
using Robust.Shared.Configuration;
#endif
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
@@ -131,7 +120,11 @@ namespace Content.Client.Entry
IoCManager.Resolve<PlayTimeTrackingManager>().Initialize();
IoCManager.InjectDependencies(this);
#if FULL_RELEASE
// if FULL_RELEASE, because otherwise this breaks some integration tests.
IoCManager.Resolve<IConfigurationManager>().OverrideDefault(CVars.NetBufferSize, 2);
#endif
_escapeMenuOwner.Initialize();