Increase time to clone people (#3650)

* cloning

* why

* why?
This commit is contained in:
mirrorcult
2021-03-13 02:57:51 -07:00
committed by GitHub
parent be49782d97
commit f60f76f644
3 changed files with 2 additions and 3 deletions

View File

@@ -59,7 +59,7 @@ namespace Content.Client.GameObjects.Components.CloningPod
{
MinSize = (200, 20),
MinValue = 0,
MaxValue = 10,
MaxValue = 120, // todo make this actually derive from cloning time
Page = 0,
Value = 0.5f,
Children =

View File

@@ -46,7 +46,7 @@ namespace Content.Server.GameObjects.Components.Medical
private CloningPodStatus _status;
private float _cloningProgress = 0;
[DataField("cloningTime")]
private float _cloningTime = 10f;
private float _cloningTime = 120f;
public override void Initialize()
{

View File

@@ -30,7 +30,6 @@
- type: SnapGrid
offset: Center
- type: CloningPod
cloningTime: 10.0
- type: Damageable
resistances: metallicResistances
- type: Destructible