Implement Intrinsic UIs (#6926)
* Implement Intrinsic UIs, allowing the admin ghost to double as a computer. * ignore moment * remove debug statement, sort the actions. * ffs * didn't ever use this and don't need to, removed. * rm dead code * lil bit of commenting.
This commit is contained in:
@@ -110,6 +110,7 @@ namespace Content.Client.Entry
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"Lung",
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"BatteryDischarger",
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"Apc",
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"IntrinsicUI",
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"PowerProvider",
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"ApcPowerReceiver",
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"Cable",
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@@ -1,18 +1,8 @@
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using System;
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using Content.Shared.Instruments;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Reflection;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Enums;
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using Robust.Shared.Player;
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using Robust.Shared.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Utility;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.UserInterface
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{
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56
Content.Server/UserInterface/IntrinsicUIComponent.cs
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56
Content.Server/UserInterface/IntrinsicUIComponent.cs
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@@ -0,0 +1,56 @@
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using Content.Shared.Actions.ActionTypes;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Reflection;
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using Robust.Shared.Serialization;
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namespace Content.Server.UserInterface;
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[RegisterComponent]
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public sealed class IntrinsicUIComponent : Component, ISerializationHooks
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{
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/// <summary>
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/// List of UIs and their actions that this entity has.
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/// </summary>
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[ViewVariables, DataField("uis", required: true)]
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public List<IntrinsicUIEntry> UIs = new();
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void ISerializationHooks.AfterDeserialization()
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{
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foreach (var ui in UIs)
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{
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ui.AfterDeserialization();
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}
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}
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}
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[DataDefinition]
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public struct IntrinsicUIEntry
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{
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[ViewVariables]
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public Enum? Key { get; set; }
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/// <summary>
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/// The BUI key that this intrinsic UI should open.
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/// </summary>
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[DataField("key", readOnly: true, required: true)]
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private string _keyRaw = default!;
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/// <summary>
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/// The action used for this BUI.
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/// </summary>
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[DataField("toggleAction", required: true)]
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public InstantAction ToggleAction = new();
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public void AfterDeserialization()
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{
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var reflectionManager = IoCManager.Resolve<IReflectionManager>();
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if (reflectionManager.TryParseEnumReference(_keyRaw, out var key))
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Key = key;
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if (ToggleAction.Event is ToggleIntrinsicUIEvent ev)
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{
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ev.Key = Key;
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}
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}
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}
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89
Content.Server/UserInterface/IntrinsicUISystem.cs
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89
Content.Server/UserInterface/IntrinsicUISystem.cs
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@@ -0,0 +1,89 @@
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using Content.Server.Actions;
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using Content.Shared.Actions;
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using Content.Shared.Toggleable;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Reflection;
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using Robust.Shared.Serialization;
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namespace Content.Server.UserInterface;
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public sealed class IntrinsicUISystem : EntitySystem
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{
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[Dependency] private readonly ActionsSystem _actionsSystem = default!;
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public override void Initialize()
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{
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SubscribeLocalEvent<IntrinsicUIComponent, ComponentStartup>(OnGetActions);
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SubscribeLocalEvent<IntrinsicUIComponent, ToggleIntrinsicUIEvent>(OnActionToggle);
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}
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private void OnActionToggle(EntityUid uid, IntrinsicUIComponent component, ToggleIntrinsicUIEvent args)
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{
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args.Handled = InteractUI(uid, args.Key, component);
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}
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private void OnGetActions(EntityUid uid, IntrinsicUIComponent component, ComponentStartup args)
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{
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if (!TryComp<ActionsComponent>(uid, out var actions))
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return;
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foreach (var entry in component.UIs)
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{
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_actionsSystem.AddAction(uid, entry.ToggleAction, null, actions);
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}
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}
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public bool InteractUI(EntityUid uid, Enum? key, IntrinsicUIComponent? iui = null, ActorComponent? actor = null)
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{
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if (!Resolve(uid, ref iui, ref actor))
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return false;
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if (key is null)
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{
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Logger.ErrorS("bui", $"Entity {ToPrettyString(uid)} has an invalid intrinsic UI.");
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}
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var ui = GetUIOrNull(uid, key, iui);
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if (ui is null)
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{
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Logger.ErrorS("bui", $"Couldn't get UI {key} on {ToPrettyString(uid)}");
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return false;
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}
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var attempt = new IntrinsicUIOpenAttemptEvent(uid, key);
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RaiseLocalEvent(uid, attempt, false);
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if (attempt.Cancelled) return false;
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ui.Toggle(actor.PlayerSession);
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return true;
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}
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private BoundUserInterface? GetUIOrNull(EntityUid uid, Enum? key, IntrinsicUIComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return null;
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return key is null ? null : uid.GetUIOrNull(key);
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}
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}
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[UsedImplicitly]
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public sealed class ToggleIntrinsicUIEvent : PerformActionEvent
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{
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[ViewVariables]
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public Enum? Key { get; set; }
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}
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// Competing with ActivatableUI for horrible event names.
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public sealed class IntrinsicUIOpenAttemptEvent : CancellableEntityEventArgs
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{
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public EntityUid User { get; }
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public Enum? Key { get; }
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public IntrinsicUIOpenAttemptEvent(EntityUid who, Enum? key)
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{
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User = who;
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Key = key;
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}
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}
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10
Resources/Locale/en-US/robotics/ai-actions.ftl
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10
Resources/Locale/en-US/robotics/ai-actions.ftl
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@@ -0,0 +1,10 @@
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action-name-show-solar-console = Solar Control Interface
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action-description-show-solar-console = View a solar control interface.
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action-name-show-communications-console = Communications Interface
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action-description-show-communications-console = View a communications interface.
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action-name-show-radar-console = Mass Scanner Interface
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action-description-show-radar-console = View a mass scanner interface.
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action-name-show-cargo-console = Cargo Ordering Interface
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action-description-show-cargo-console = View a cargo ordering interface.
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action-name-show-crew-monitoring-console = Crew Monitoring Interface.
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action-description-crew-monitoring-console = View a crew monitoring interface.
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@@ -35,3 +35,133 @@
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- type: Access
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groups:
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- AllAccess
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- type: UserInterface
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interfaces:
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- key: enum.SolarControlConsoleUiKey.Key
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type: SolarControlConsoleBoundUserInterface
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- key: enum.CommunicationsConsoleUiKey.Key
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type: CommunicationsConsoleBoundUserInterface
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- key: enum.RadarConsoleUiKey.Key
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type: RadarConsoleBoundUserInterface
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- key: enum.CargoConsoleUiKey.Key
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type: CargoConsoleBoundUserInterface
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- key: enum.CrewMonitoringUIKey.Key
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type: CrewMonitoringBoundUserInterface
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- type: IntrinsicUI
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uis:
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- key: enum.SolarControlConsoleUiKey.Key
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toggleAction:
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name: action-name-show-solar-console
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description: action-description-show-solar-console
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icon: Structures/Machines/parts.rsi/box_0.png
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iconOn: Structures/Machines/parts.rsi/box_2.png
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keywords: [ "AI", "console", "interface" ]
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priority: -10
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event: !type:ToggleIntrinsicUIEvent
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- key: enum.CommunicationsConsoleUiKey.Key
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toggleAction:
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name: action-name-show-communications-console
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description: action-description-show-communications-console
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icon: Structures/Machines/parts.rsi/box_0.png
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iconOn: Structures/Machines/parts.rsi/box_2.png
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keywords: [ "AI", "console", "interface" ]
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priority: -10
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event: !type:ToggleIntrinsicUIEvent
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- key: enum.RadarConsoleUiKey.Key
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toggleAction:
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name: action-name-show-radar-console
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description: action-description-show-radar-console
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icon: Structures/Machines/parts.rsi/box_0.png
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iconOn: Structures/Machines/parts.rsi/box_2.png
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keywords: [ "AI", "console", "interface" ]
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priority: -10
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event: !type:ToggleIntrinsicUIEvent
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- key: enum.CargoConsoleUiKey.Key
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toggleAction:
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name: action-name-show-cargo-console
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description: action-description-show-cargo-console
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icon: Structures/Machines/parts.rsi/box_0.png
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iconOn: Structures/Machines/parts.rsi/box_2.png
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keywords: [ "AI", "console", "interface" ]
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priority: -10
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event: !type:ToggleIntrinsicUIEvent
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- key: enum.CrewMonitoringUIKey.Key
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toggleAction:
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name: action-name-show-crew-monitoring-console
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description: action-description-crew-monitoring-console
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icon: Structures/Machines/parts.rsi/box_0.png
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iconOn: Structures/Machines/parts.rsi/box_2.png
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keywords: [ "AI", "console", "interface" ]
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priority: -10
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event: !type:ToggleIntrinsicUIEvent
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- type: SolarControlConsole # look ma i AM the computer!
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- type: CommunicationsConsole
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- type: RadarConsole
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- type: CargoConsole
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- type: CargoOrderDatabase
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- type: GalacticMarket # wow this kinda sucks.
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products:
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- MedicalSupplies
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- MedicalChemistrySupplies
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- EmergencyExplosive
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- EmergencyFire
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- EmergencyInternals
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- EmergencyRadiation
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- EmergencyInflatablewall
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- ArmorySmg
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- ArmoryShotgun
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- SecurityArmor
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- SecurityRiot
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- SecurityLaser
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- SecurityHelmet
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- SecuritySupplies
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- SecurityNonLethal
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- SecurityRestraints
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- HydroponicsTools
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- HydroponicsSeeds
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- HydroponicsSeedsExotic
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- LivestockMonkeyCube
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- LivestockCow
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- LivestockChicken
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- LivestockDuck
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- LivestockGoat
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- FoodPizza
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- ServiceJanitorial
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- ServiceLightsReplacement
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- ServiceSmokeables
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- ServiceCustomSmokable
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- ServiceBureaucracy
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- ServicePersonnel
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- EngineeringCableLv
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- EngineeringCableMv
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- EngineeringCableHv
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- EngineeringCableBulk
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- EngineAmeShielding
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- EngineAmeJar
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- EngineAmeControl
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- EngineSolar
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- FunPlushies
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- FunArtSupplies
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- FunInstruments
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- FunBoardGames
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- MaterialSteel
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- MaterialGlass
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- MaterialPlastic
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- MaterialPlasteel
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- MaterialPlasma
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- EngineSingularityEmitter
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- EngineSingularityCollector
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- EngineSingularityGenerator
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- EngineSingularityContainment
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- EngineParticleAccelerator
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- ShuttleThruster
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- ShuttleGyroscope
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- AtmosphericsAir
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- AtmosphericsOxygen
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- AtmosphericsNitrogen
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- AtmosphericsCarbonDioxide
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- type: CrewMonitoringConsole
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- type: DeviceNetworkComponent
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deviceNetId: Wireless
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- type: WirelessNetworkConnection
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range: 500
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