Fix alerts clearing on PlayerDetached (#11112)
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@@ -95,9 +95,6 @@ internal sealed class ClientAlertsSystem : AlertsSystem
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private void OnPlayerDetached(EntityUid uid, AlertsComponent component, PlayerDetachedEvent args)
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private void OnPlayerDetached(EntityUid uid, AlertsComponent component, PlayerDetachedEvent args)
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{
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{
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if (_playerManager.LocalPlayer?.ControlledEntity != uid)
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return;
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ClearAlerts?.Invoke(this, EventArgs.Empty);
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ClearAlerts?.Invoke(this, EventArgs.Empty);
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}
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}
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