Removed EntityManager member variable from Components and EntitySystems (#2502)

* Removed EntityManager member variable from Components and EntitySystems

* Removed EntityManager with minor corecctions

* Update PathfindingSystem.cs

* Update InteractionSystem.cs

* Update Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>

* Update Content.Client/GameObjects/Components/Suspicion/SuspicionRoleComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Client/GameObjects/Components/Suspicion/TraitorOverlay.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/Components/Buckle/BuckleComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/Components/Buckle/BuckleComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/Components/PDA/PDAComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/Components/Singularity/SingularityComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/Components/Singularity/SingularityComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/EntitySystems/AI/Pathfinding/PathfindingSystem.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/EntitySystems/Click/ExamineSystem.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

* Update Content.Server/GameObjects/Components/Stack/StackComponent.cs

Co-authored-by: Clyybber <darkmine956@gmail.com>

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Clyybber <darkmine956@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
ColdAutumnRain
2020-11-18 15:45:53 +01:00
committed by GitHub
parent 87e74c4494
commit f5dc62b533
42 changed files with 66 additions and 118 deletions

View File

@@ -14,7 +14,6 @@ namespace Content.Server.GameObjects.Components.Markers
[RegisterComponent]
public class TrashSpawnerComponent : ConditionalSpawnerComponent
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
public override string Name => "TrashSpawner";
@@ -42,7 +41,7 @@ namespace Content.Server.GameObjects.Components.Markers
{
if (RarePrototypes.Count > 0 && (RareChance == 1.0f || _robustRandom.Prob(RareChance)))
{
_entityManager.SpawnEntity(_robustRandom.Pick(RarePrototypes), Owner.Transform.Coordinates);
Owner.EntityManager.SpawnEntity(_robustRandom.Pick(RarePrototypes), Owner.Transform.Coordinates);
return;
}
@@ -64,7 +63,7 @@ namespace Content.Server.GameObjects.Components.Markers
var x_negative = random.Prob(0.5f) ? -1 : 1;
var y_negative = random.Prob(0.5f) ? -1 : 1;
var entity = _entityManager.SpawnEntity(_robustRandom.Pick(Prototypes), Owner.Transform.Coordinates);
var entity = Owner.EntityManager.SpawnEntity(_robustRandom.Pick(Prototypes), Owner.Transform.Coordinates);
entity.Transform.LocalPosition += new Vector2(random.NextFloat() * Offset * x_negative, random.NextFloat() * Offset * y_negative);
}