Fix imports
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@@ -4,7 +4,6 @@ using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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using Content.Server.Emp;
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using Content.Server.GameTicking;
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using Content.Server.Medical.CrewMonitoring;
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using Content.Server.Popups;
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using Content.Server.Station.Systems;
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@@ -14,8 +13,10 @@ using Content.Shared.Damage;
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using Content.Shared.DeviceNetwork;
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using Content.Shared.DoAfter;
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using Content.Shared.Examine;
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using Content.Shared.GameTicking;
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using Content.Shared.Interaction;
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using Content.Shared.Medical.SuitSensor;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Verbs;
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@@ -383,7 +384,7 @@ public sealed class SuitSensorSystem : EntitySystem
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// Get mob total damage crit threshold
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int? totalDamageThreshold = null;
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if (_mobThresholdSystem.TryGetThresholdForState(sensor.User.Value, Shared.Mobs.MobState.Critical, out var critThreshold))
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if (_mobThresholdSystem.TryGetThresholdForState(sensor.User.Value, MobState.Critical, out var critThreshold))
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totalDamageThreshold = critThreshold.Value.Int();
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// finally, form suit sensor status
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