Remove IMobStateComponent (#5220)

This commit is contained in:
Javier Guardia Fernández
2021-11-08 15:11:58 +01:00
committed by GitHub
parent 4236551d86
commit f5b11d6af8
35 changed files with 84 additions and 144 deletions

View File

@@ -13,7 +13,7 @@ using Content.Shared.Alert;
using Content.Shared.Atmos;
using Content.Shared.Body.Components;
using Content.Shared.Damage;
using Content.Shared.MobState;
using Content.Shared.MobState.Components;
using Content.Shared.Popups;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
@@ -190,7 +190,7 @@ namespace Content.Server.Body.Respiratory
if (bloodstreamAmount < amountNeeded)
{
if (!Owner.GetComponent<IMobStateComponent>().IsCritical())
if (!Owner.GetComponent<MobStateComponent>().IsCritical())
{
// Panic inhale
foreach (var lung in lungs)
@@ -313,7 +313,7 @@ namespace Content.Server.Body.Respiratory
/// </param>
public void Update(float frameTime)
{
if (!Owner.TryGetComponent<IMobStateComponent>(out var state) ||
if (!Owner.TryGetComponent<MobStateComponent>(out var state) ||
state.IsDead())
{
return;