Remove IMobStateComponent (#5220)

This commit is contained in:
Javier Guardia Fernández
2021-11-08 15:11:58 +01:00
committed by GitHub
parent 4236551d86
commit f5b11d6af8
35 changed files with 84 additions and 144 deletions

View File

@@ -1,9 +1,9 @@
using System.Threading.Tasks;
using System.Threading.Tasks;
using Content.Server.Administration.Commands;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.MobState;
using Content.Shared.MobState.Components;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
@@ -49,7 +49,7 @@ namespace Content.IntegrationTests.Tests.Commands
// Sanity check
Assert.True(human.TryGetComponent(out DamageableComponent damageable));
Assert.True(human.TryGetComponent(out IMobStateComponent mobState));
Assert.True(human.TryGetComponent(out MobStateComponent mobState));
mobState.UpdateState(0);
Assert.That(mobState.IsAlive, Is.True);
Assert.That(mobState.IsCritical, Is.False);