Remove 700 usages of Component.Owner (#21100)

This commit is contained in:
DrSmugleaf
2023-10-19 12:34:31 -07:00
committed by GitHub
parent 5825ffb95c
commit f560f88eb5
261 changed files with 2291 additions and 2036 deletions

View File

@@ -16,13 +16,13 @@ using Content.Shared.Magic;
using Content.Shared.Magic.Events;
using Content.Shared.Maps;
using Content.Shared.Physics;
using Robust.Shared.Spawners;
using Content.Shared.Storage;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Spawners;
namespace Content.Server.Magic;
@@ -309,7 +309,7 @@ public sealed class MagicSystem : EntitySystem
_boltsSystem.SetBoltsDown(entity, bolts, false);
if (TryComp<DoorComponent>(entity, out var doorComp) && doorComp.State is not DoorState.Open)
_doorSystem.StartOpening(doorComp.Owner);
_doorSystem.StartOpening(entity);
}
}