Remove 700 usages of Component.Owner (#21100)
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@@ -4,9 +4,7 @@ using Content.Server.Atmos.Monitor.Systems;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Remotes;
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using Content.Server.Shuttles.Components;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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@@ -14,11 +12,8 @@ using Content.Shared.Doors;
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using Content.Shared.Doors.Components;
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using Content.Shared.Doors.Systems;
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using Content.Shared.Popups;
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using Microsoft.Extensions.Options;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Player;
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using Content.Shared.Prying.Components;
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using Robust.Shared.Map.Components;
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namespace Content.Server.Doors.Systems
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{
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@@ -72,7 +67,8 @@ namespace Content.Server.Doors.Systems
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var appearanceQuery = GetEntityQuery<AppearanceComponent>();
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var xformQuery = GetEntityQuery<TransformComponent>();
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foreach (var (firelock, door) in EntityQuery<FirelockComponent, DoorComponent>())
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var query = EntityQueryEnumerator<FirelockComponent, DoorComponent>();
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while (query.MoveNext(out var uid, out var firelock, out var door))
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{
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// only bother to check pressure on doors that are some variation of closed.
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if (door.State != DoorState.Closed
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@@ -82,7 +78,6 @@ namespace Content.Server.Doors.Systems
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continue;
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}
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var uid = door.Owner;
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if (airtightQuery.TryGetComponent(uid, out var airtight)
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&& xformQuery.TryGetComponent(uid, out var xform)
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&& appearanceQuery.TryGetComponent(uid, out var appearance))
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@@ -128,9 +123,9 @@ namespace Content.Server.Doors.Systems
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if (door.State == DoorState.Open)
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{
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if (_doorSystem.TryClose(door.Owner, door))
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if (_doorSystem.TryClose(uid, door))
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{
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return _doorSystem.OnPartialClose(door.Owner, door);
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return _doorSystem.OnPartialClose(uid, door);
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}
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}
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return false;
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@@ -275,7 +270,7 @@ namespace Content.Server.Doors.Systems
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if (airtight.AirBlockedDirection != AtmosDirection.All)
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tiles.Add(pos);
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var gasses = _atmosSystem.GetTileMixtures(gridAtmosphere.Owner, xform.MapUid, tiles);
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var gasses = _atmosSystem.GetTileMixtures(xform.ParentUid, xform.MapUid, tiles);
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if (gasses == null)
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return (false, false);
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