Update submodule, client integration test.
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@@ -194,13 +194,13 @@ namespace Content.Client
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IoCManager.Resolve<IChatManager>().Initialize();
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IoCManager.Resolve<IChatManager>().Initialize();
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}
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}
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public override void Update(AssemblyLoader.UpdateLevel level, float frameTime)
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public override void Update(ModUpdateLevel level, float frameTime)
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{
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{
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base.Update(level, frameTime);
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base.Update(level, frameTime);
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switch (level)
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switch (level)
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{
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{
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case AssemblyLoader.UpdateLevel.FramePreEngine:
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case ModUpdateLevel.FramePreEngine:
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var renderFrameEventArgs = new RenderFrameEventArgs(frameTime);
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var renderFrameEventArgs = new RenderFrameEventArgs(frameTime);
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IoCManager.Resolve<IClientNotifyManager>().FrameUpdate(renderFrameEventArgs);
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IoCManager.Resolve<IClientNotifyManager>().FrameUpdate(renderFrameEventArgs);
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IoCManager.Resolve<IClientGameTicker>().FrameUpdate(renderFrameEventArgs);
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IoCManager.Resolve<IClientGameTicker>().FrameUpdate(renderFrameEventArgs);
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@@ -1,9 +1,6 @@
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using NUnit.Framework;
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using Robust.Shared.Exceptions;
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using Robust.Shared.Exceptions;
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using Robust.Shared.Utility;
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using Robust.UnitTesting;
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using Robust.UnitTesting;
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namespace Content.IntegrationTests
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namespace Content.IntegrationTests
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@@ -28,6 +25,26 @@ namespace Content.IntegrationTests
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server.Stop();
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server.Stop();
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await server.WaitIdleAsync();
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await server.WaitIdleAsync();
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Assert.That(!server.IsAlive);
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Assert.That(!server.IsAlive);
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Assert.That(server.UnhandledException, Is.Null);
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}
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/// <summary>
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/// Test that the client starts.
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/// </summary>
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[Test]
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public async Task TestClientStart()
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{
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var client = StartClient();
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await client.WaitIdleAsync();
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Assert.That(client.IsAlive);
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client.RunTicks(5);
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await client.WaitIdleAsync();
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Assert.That(client.IsAlive);
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var runtimeLog = client.ResolveDependency<IRuntimeLog>();
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Assert.That(runtimeLog.ExceptionCount, Is.EqualTo(0), "No exceptions must be logged.");
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client.Stop();
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await client.WaitIdleAsync();
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Assert.That(!client.IsAlive);
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}
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}
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}
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}
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}
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}
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@@ -210,7 +210,7 @@ namespace Content.Server
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_gameTicker.Initialize();
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_gameTicker.Initialize();
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}
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}
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public override void Update(AssemblyLoader.UpdateLevel level, float frameTime)
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public override void Update(ModUpdateLevel level, float frameTime)
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{
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{
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base.Update(level, frameTime);
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base.Update(level, frameTime);
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Submodule RobustToolbox updated: 99c956dfb4...1c2caca7e1
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