Update submodule, client integration test.
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@@ -194,13 +194,13 @@ namespace Content.Client
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IoCManager.Resolve<IChatManager>().Initialize();
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}
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public override void Update(AssemblyLoader.UpdateLevel level, float frameTime)
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public override void Update(ModUpdateLevel level, float frameTime)
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{
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base.Update(level, frameTime);
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switch (level)
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{
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case AssemblyLoader.UpdateLevel.FramePreEngine:
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case ModUpdateLevel.FramePreEngine:
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var renderFrameEventArgs = new RenderFrameEventArgs(frameTime);
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IoCManager.Resolve<IClientNotifyManager>().FrameUpdate(renderFrameEventArgs);
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IoCManager.Resolve<IClientGameTicker>().FrameUpdate(renderFrameEventArgs);
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