From f53eae9a2c733ed9c6d64b2081b67e4b1a0d7a65 Mon Sep 17 00:00:00 2001 From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Date: Thu, 4 May 2023 19:40:47 -0400 Subject: [PATCH] fix game not building (#16097) --- Content.Server/Medical/DefibrillatorSystem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Medical/DefibrillatorSystem.cs b/Content.Server/Medical/DefibrillatorSystem.cs index b21211c45e..e821a25a44 100644 --- a/Content.Server/Medical/DefibrillatorSystem.cs +++ b/Content.Server/Medical/DefibrillatorSystem.cs @@ -224,14 +224,14 @@ public sealed class DefibrillatorSystem : EntitySystem if (mindComp.Mind.CurrentEntity != target) { _chatManager.TrySendInGameICMessage(uid, Loc.GetString("defibrillator-ghosted"), - InGameICChatType.Speak, true, true); + InGameICChatType.Speak, true); _euiManager.OpenEui(new ReturnToBodyEui(mindComp.Mind), session); } } else { _chatManager.TrySendInGameICMessage(uid, Loc.GetString("defibrillator-no-mind"), - InGameICChatType.Speak, true, true); + InGameICChatType.Speak, true); } var sound = _mobState.IsAlive(target, mob) && session != null