Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts: # Content.Server/Actions/Actions/DisarmAction.cs # Content.Server/Actions/Actions/ScreamAction.cs # Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs # Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs # Content.Server/Explosion/Components/FlashExplosiveComponent.cs # Content.Server/Physics/Controllers/MoverController.cs # Content.Server/Portal/Components/PortalComponent.cs # Content.Server/Portal/Components/TeleporterComponent.cs # Content.Server/Projectiles/Components/ProjectileComponent.cs # Content.Server/Singularity/Components/EmitterComponent.cs # Content.Server/Sound/EmitSoundSystem.cs # Content.Server/Stunnable/Components/StunbatonComponent.cs # Content.Server/Tools/Components/MultitoolComponent.cs # Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs # Content.Shared/Gravity/GravityComponent.cs # Content.Shared/Light/Component/SharedExpendableLightComponent.cs # Content.Shared/Maps/ContentTileDefinition.cs # Content.Shared/Slippery/SlipperyComponent.cs # Content.Shared/Standing/StandingStateComponent.cs # Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
#nullable enable
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Act;
|
||||
using Content.Server.Atmos;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Server.Chemistry.Components;
|
||||
using Content.Server.Explosion;
|
||||
@@ -14,7 +14,6 @@ using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Chemistry.Solution.Components;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.NetIDs;
|
||||
using Content.Shared.Notification;
|
||||
using Content.Shared.Notification.Managers;
|
||||
using Content.Shared.Sound;
|
||||
@@ -23,6 +22,7 @@ using Content.Shared.Tool;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Localization;
|
||||
using Robust.Shared.Player;
|
||||
@@ -37,12 +37,12 @@ namespace Content.Server.Tools.Components
|
||||
[ComponentReference(typeof(ToolComponent))]
|
||||
[ComponentReference(typeof(IToolComponent))]
|
||||
[ComponentReference(typeof(IHotItem))]
|
||||
[NetworkedComponent()]
|
||||
public class WelderComponent : ToolComponent, IExamine, IUse, ISuicideAct, ISolutionChange, IHotItem, IAfterInteract
|
||||
{
|
||||
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
|
||||
|
||||
public override string Name => "Welder";
|
||||
public override uint? NetID => ContentNetIDs.WELDER;
|
||||
|
||||
/// <summary>
|
||||
/// Default Cost of using the welder fuel for an action
|
||||
@@ -226,8 +226,7 @@ namespace Content.Server.Tools.Components
|
||||
PlaySound(welderOnSOunds, -5);
|
||||
_welderSystem.Subscribe(this);
|
||||
|
||||
Owner.Transform.Coordinates
|
||||
.GetTileAtmosphere()?.HotspotExpose(700f, 50f, true);
|
||||
EntitySystem.Get<AtmosphereSystem>().HotspotExpose(Owner.Transform.Coordinates, 700, 50, true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -270,8 +269,7 @@ namespace Content.Server.Tools.Components
|
||||
|
||||
_solutionComponent?.TryRemoveReagent("WeldingFuel", ReagentUnit.New(FuelLossRate * frameTime));
|
||||
|
||||
Owner.Transform.Coordinates
|
||||
.GetTileAtmosphere()?.HotspotExpose(700f, 50f, true);
|
||||
EntitySystem.Get<AtmosphereSystem>().HotspotExpose(Owner.Transform.Coordinates, 700, 50, true);
|
||||
|
||||
if (Fuel == 0)
|
||||
ToggleWelderStatus();
|
||||
|
||||
Reference in New Issue
Block a user