Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -7,10 +7,4 @@ public sealed class StaminaDamageOnHitComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("damage")]
public float Damage = 30f;
/// <summary>
/// Play a sound when this knocks down an entity.
/// </summary>
[DataField("knockdownSound")]
public SoundSpecifier? KnockdownSound;
}