Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -13,11 +13,11 @@ public sealed class GunSpreadOverlay : Overlay
public override OverlaySpace Space => OverlaySpace.WorldSpace;
private IEntityManager _entManager;
private IEyeManager _eye;
private IGameTiming _timing;
private IInputManager _input;
private IPlayerManager _player;
private GunSystem _guns;
private readonly IEyeManager _eye;
private readonly IGameTiming _timing;
private readonly IInputManager _input;
private readonly IPlayerManager _player;
private readonly GunSystem _guns;
public GunSpreadOverlay(IEntityManager entManager, IEyeManager eyeManager, IGameTiming timing, IInputManager input, IPlayerManager player, GunSystem system)
{