Melee refactor (#10897)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-29 15:51:59 +10:00
committed by GitHub
parent c583b7b361
commit f51248ecaa
140 changed files with 2440 additions and 1824 deletions

View File

@@ -0,0 +1,18 @@
namespace Content.Client.Weapons.Melee.Components;
/// <summary>
/// Used for melee attack animations. Typically just has a fadeout.
/// </summary>
[RegisterComponent]
public sealed class WeaponArcVisualsComponent : Component
{
[ViewVariables, DataField("animation")]
public WeaponArcAnimation Animation = WeaponArcAnimation.None;
}
public enum WeaponArcAnimation : byte
{
None,
Thrust,
Slash,
}