Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (#7697)

* Implement DeviceList
Implement NetworkConfigurator
I sould really get into the habit of making smaller commits

* Remove ApcNetworkComponent from vents, scrubbers anf firelocks

* Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field

* Address revievs in NetworkConfigurationSystem

* Fix red and green button styles

* Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore

* Add AtmosDevices device net id

* Add const strings for style classes
Fix wrong margin for NetworkConfiguratorConfigurationMenu

* Hello? Github?

* Add access check before opening the configuration ui

* Address reviews

* Fix call to access reader

* You shall not live again IgnoreComponent

* Fix interaction verb check

* Fix configuration window not closing when target gets deleted / out of range

* Change device is already saved message to say 'network device: ... is already saves'

* Apply suggestions from code review

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Fix applied suggestion

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
This commit is contained in:
Julian Giebel
2022-06-10 03:28:24 +02:00
committed by GitHub
parent 0fc8c0ef5e
commit f4be8b5793
20 changed files with 836 additions and 14 deletions

View File

@@ -0,0 +1,67 @@
using Content.Client.UserInterface;
using Content.Shared.DeviceNetwork;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.NetworkConfigurator;
[GenerateTypedNameReferences]
public sealed partial class NetworkConfiguratorListMenu : FancyWindow
{
private readonly NetworkConfiguratorBoundUserInterface _ui;
public NetworkConfiguratorListMenu(NetworkConfiguratorBoundUserInterface ui)
{
RobustXamlLoader.Load(this);
_ui = ui;
}
public void UpdateState(NetworkConfiguratorUserInterfaceState state)
{
DeviceCountLabel.Text = Loc.GetString("network-configurator-ui-count-label", ("count", state.DeviceList.Count));
DeviceList.RemoveAllChildren();
foreach (var savedDevice in state.DeviceList)
{
DeviceList.AddChild(BuildDeviceListRow(savedDevice));
}
}
private BoxContainer BuildDeviceListRow((string address, string name) savedDevice)
{
var row = new BoxContainer()
{
Orientation = BoxContainer.LayoutOrientation.Horizontal,
Margin = new Thickness(8)
};
var name = new Label()
{
Text = savedDevice.name[..Math.Min(11, savedDevice.name.Length)],
SetWidth = 84
};
var address = new Label()
{
Text = savedDevice.address,
HorizontalExpand = true,
Align = Label.AlignMode.Center
};
var removeButton = new TextureButton()
{
StyleClasses = { "CrossButtonRed" },
VerticalAlignment = VAlignment.Center,
Scale = new Vector2(0.5f, 0.5f)
};
removeButton.OnPressed += _ => _ui.OnRemoveButtonPressed(savedDevice.address);
row.AddChild(name);
row.AddChild(address);
row.AddChild(removeButton);
return row;
}
}