Add pardon command and tests (#3190)
* Add pardon command * Make pardoning check for an existing ban and unban first * Add pardon test and documentation
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65
Content.Server/Administration/Commands/PardonCommand.cs
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65
Content.Server/Administration/Commands/PardonCommand.cs
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using System;
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using System.Text;
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using Content.Server.Database;
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using Content.Shared.Administration;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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#nullable enable
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namespace Content.Server.Administration.Commands
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{
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[AdminCommand(AdminFlags.Ban)]
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public class PardonCommand : IConsoleCommand
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{
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public string Command => "pardon";
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public string Description => "Pardons somebody's ban";
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public string Help => $"Usage: {Command} <ban id>";
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public async void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var player = shell.Player as IPlayerSession;
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var dbMan = IoCManager.Resolve<IServerDbManager>();
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if (args.Length != 1)
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{
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shell.WriteLine(Help);
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return;
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}
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if (!int.TryParse(args[0], out var banId))
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{
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shell.WriteLine($"Unable to parse {args[1]} as a ban id integer.\n{Help}");
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return;
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}
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var ban = await dbMan.GetServerBanAsync(banId);
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if (ban == null)
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{
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shell.WriteLine($"No ban found with id {banId}");
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return;
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}
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if (ban.Unban != null)
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{
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var response = new StringBuilder("This ban has already been pardoned");
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if (ban.Unban.UnbanningAdmin != null)
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{
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response.Append($" by {ban.Unban.UnbanningAdmin.Value}");
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}
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response.Append($" in {ban.Unban.UnbanTime}.");
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shell.WriteLine(response.ToString());
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return;
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}
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await dbMan.AddServerUnbanAsync(new ServerUnbanDef(banId, player?.UserId, DateTimeOffset.Now));
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shell.WriteLine($"Pardoned ban with id {banId}");
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}
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}
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}
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