Pathfinder rework (#11452)
This commit is contained in:
22
Content.Server/NPC/Pathfinding/PathFlags.cs
Normal file
22
Content.Server/NPC/Pathfinding/PathFlags.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
namespace Content.Server.NPC.Pathfinding;
|
||||
|
||||
[Flags]
|
||||
public enum PathFlags : byte
|
||||
{
|
||||
None = 0,
|
||||
|
||||
/// <summary>
|
||||
/// Do we have any form of access.
|
||||
/// </summary>
|
||||
Access = 1 << 0,
|
||||
|
||||
/// <summary>
|
||||
/// Can we pry airlocks if necessary.
|
||||
/// </summary>
|
||||
Prying = 1 << 1,
|
||||
|
||||
/// <summary>
|
||||
/// Can stuff like walls be broken.
|
||||
/// </summary>
|
||||
Smashing = 1 << 2,
|
||||
}
|
||||
Reference in New Issue
Block a user