More anomalies (#13766)
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@@ -1,6 +1,8 @@
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namespace Content.Shared.Anomaly.Effects.Components;
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using Robust.Shared.GameStates;
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[RegisterComponent]
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namespace Content.Shared.Anomaly.Effects.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed class GravityAnomalyComponent : Component
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{
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/// <summary>
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