From f43e36eded84a1e1385c026478b2a0d777fe6d7c Mon Sep 17 00:00:00 2001 From: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Date: Tue, 10 May 2022 13:24:51 +0200 Subject: [PATCH] Fix pressure direction not being reset after high pressure movements happen. (#8078) --- .../Atmos/EntitySystems/AtmosphereSystem.Processing.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Content.Server/Atmos/EntitySystems/AtmosphereSystem.Processing.cs b/Content.Server/Atmos/EntitySystems/AtmosphereSystem.Processing.cs index b7fe0207bc..a632ea2eb9 100644 --- a/Content.Server/Atmos/EntitySystems/AtmosphereSystem.Processing.cs +++ b/Content.Server/Atmos/EntitySystems/AtmosphereSystem.Processing.cs @@ -231,6 +231,7 @@ namespace Content.Server.Atmos.EntitySystems { HighPressureMovements(atmosphere, tile, bodies, xforms, pressureQuery, metas); tile.PressureDifference = 0f; + tile.PressureDirection = AtmosDirection.Invalid; tile.PressureSpecificTarget = null; atmosphere.HighPressureDelta.Remove(tile);