, AudioParams.Default to beep sounds. should fix global but probably doesnt

This commit is contained in:
FL-OZ
2020-05-11 16:59:02 -05:00
parent 40ad366636
commit f3f7422129

View File

@@ -274,7 +274,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
(_currentCookTimerTime == (uint)recipeToCook.CookTime) ? true : false;
SetAppearance(MicrowaveVisualState.Cooking);
_audioSystem.Play(_startCookingSound);
_audioSystem.Play(_startCookingSound, AudioParams.Default);
Timer.Spawn((int)(_currentCookTimerTime * _cookTimeMultiplier), () =>
{
@@ -290,7 +290,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
var entityToSpawn = goodMeal ? recipeToCook.Result : _badRecipeName;
_entityManager.SpawnEntity(entityToSpawn, Owner.Transform.GridPosition);
_audioSystem.Play(_cookingCompleteSound);
_audioSystem.Play(_cookingCompleteSound, AudioParams.Default);
SetAppearance(MicrowaveVisualState.Idle);
_busy = false;
UpdateUserInterface();