Correctly implement opening animation for airlocks with open maintenance panel.
@@ -1,4 +1,5 @@
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using System;
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using Content.Client.GameObjects.Components.Wires;
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using Content.Shared.GameObjects.Components.Doors;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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@@ -38,6 +39,11 @@ namespace Content.Client.GameObjects.Components.Doors
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flickUnlit.LayerKey = DoorVisualLayers.BaseUnlit;
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flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("closing_unlit", 0f));
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var flickMaintenancePanel = new AnimationTrackSpriteFlick();
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CloseAnimation.AnimationTracks.Add(flickMaintenancePanel);
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flickMaintenancePanel.LayerKey = WiresVisualizer2D.WiresVisualLayers.MaintenancePanel;
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flickMaintenancePanel.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("panel_closing", 0f));
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var sound = new AnimationTrackPlaySound();
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CloseAnimation.AnimationTracks.Add(sound);
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sound.KeyFrames.Add(new AnimationTrackPlaySound.KeyFrame(closeSound, 0));
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@@ -55,6 +61,11 @@ namespace Content.Client.GameObjects.Components.Doors
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flickUnlit.LayerKey = DoorVisualLayers.BaseUnlit;
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flickUnlit.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("opening_unlit", 0f));
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var flickMaintenancePanel = new AnimationTrackSpriteFlick();
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OpenAnimation.AnimationTracks.Add(flickMaintenancePanel);
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flickMaintenancePanel.LayerKey = WiresVisualizer2D.WiresVisualLayers.MaintenancePanel;
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flickMaintenancePanel.KeyFrames.Add(new AnimationTrackSpriteFlick.KeyFrame("panel_opening", 0f));
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var sound = new AnimationTrackPlaySound();
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OpenAnimation.AnimationTracks.Add(sound);
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sound.KeyFrames.Add(new AnimationTrackPlaySound.KeyFrame(openSound, 0));
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@@ -96,6 +107,7 @@ namespace Content.Client.GameObjects.Components.Doors
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case DoorVisualState.Closed:
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sprite.LayerSetState(DoorVisualLayers.Base, "closed");
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sprite.LayerSetState(DoorVisualLayers.BaseUnlit, "closed_unlit");
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sprite.LayerSetState(WiresVisualizer2D.WiresVisualLayers.MaintenancePanel, "panel_open");
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break;
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case DoorVisualState.Closing:
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if (!animPlayer.HasRunningAnimation(AnimationKey))
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@@ -79,7 +79,7 @@ namespace Content.Server.GameObjects.Components.Doors
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{
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base.State = value;
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// Only show the maintenance panel if the airlock is closed
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_wires.IsPanelVisible = value == DoorState.Closed;
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_wires.IsPanelVisible = value != DoorState.Open;
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}
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}
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@@ -71,7 +71,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -87,7 +87,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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Before Width: | Height: | Size: 2.5 KiB |
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Before Width: | Height: | Size: 2.4 KiB |
BIN
Resources/Textures/Buildings/airlock_basic.rsi/panel_closing.png
Normal file
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After Width: | Height: | Size: 368 B |
BIN
Resources/Textures/Buildings/airlock_basic.rsi/panel_opening.png
Normal file
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After Width: | Height: | Size: 348 B |
@@ -71,7 +71,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -87,7 +87,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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Before Width: | Height: | Size: 2.6 KiB |
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Before Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 368 B |
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After Width: | Height: | Size: 348 B |
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Before Width: | Height: | Size: 992 B After Width: | Height: | Size: 915 B |
@@ -68,7 +68,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -83,7 +83,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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|
Before Width: | Height: | Size: 2.6 KiB |
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Before Width: | Height: | Size: 2.6 KiB |
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After Width: | Height: | Size: 513 B |
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After Width: | Height: | Size: 496 B |
@@ -71,7 +71,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -87,7 +87,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 368 B |
|
After Width: | Height: | Size: 348 B |
@@ -71,7 +71,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -87,7 +87,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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|
Before Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 368 B |
|
After Width: | Height: | Size: 348 B |
@@ -71,7 +71,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -87,7 +87,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 368 B |
|
After Width: | Height: | Size: 348 B |
@@ -71,7 +71,7 @@
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]
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},
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{
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"name": "o_closing",
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"name": "panel_closing",
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"directions": 1,
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"delays": [
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[
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@@ -87,7 +87,7 @@
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]
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},
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{
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"name": "o_opening",
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"name": "panel_opening",
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"directions": 1,
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"delays": [
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[
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|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 368 B |
|
After Width: | Height: | Size: 348 B |