From f3ce4281656b120fa2f4f7ee48ffaaf09e329e55 Mon Sep 17 00:00:00 2001 From: KOTOB <59124164+kotobdev@users.noreply.github.com> Date: Sat, 12 Jul 2025 20:59:05 -0700 Subject: [PATCH] SharedGunSystem spread bugfix (#38960) two bytes --- Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs index 982b8c1345..7e578657eb 100644 --- a/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs +++ b/Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs @@ -567,7 +567,7 @@ public abstract partial class SharedGunSystem : EntitySystem DirtyField(gun, nameof(GunComponent.AngleDecayModified)); } - if (!comp.MaxAngleModified.EqualsApprox(ev.MinAngle)) + if (!comp.MaxAngleModified.EqualsApprox(ev.MaxAngle)) { comp.MaxAngleModified = ev.MaxAngle; DirtyField(gun, nameof(GunComponent.MaxAngleModified));