Merge branch 'master' into 20-06-24-movement-prediction
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@@ -53,7 +53,7 @@ namespace Content.Shared.GameObjects.Components.Movement
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/// <param name="enabled">If the direction is active.</param>
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void SetVelocityDirection(Direction direction, ushort subTick, bool enabled);
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void SetSprinting(ushort subTick, bool enabled);
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void SetSprinting(ushort subTick, bool walking);
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}
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}
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